- For Buildings in Cookie Clicker Classic, see Building (Cookie Clicker Classic).
- For Buildings in Cookie Clicker Beta, see Cookie Clicker Beta#Buildings.
Buildings are the foundations of Cookie Clicker. Buildings are items that gradually increase your cookies per second by buying buildings/upgrades. Each building has an individual CpS (cookies per second) and increases in price each time you buy one. Buildings can be upgraded with sugar lumps once you have baked more than 1 billion cookies on your first run, which will make them generate 1% more Cps each and will increase in cost each time by 1 sugar lump. Cookie Clicker started with 7 buildings and obtained new buildings in versions 0.125, 1.0, 1.036, 1.041, 2.0, 2.0042 and 2.016. Currently, there are 16 buildings to purchase and admire. Each building has 11 tiered upgrades, except for cursors, which have 12. Grandmas additionally have 5 research upgrades and 2 other upgrades which boost their CpS. There are also 14 grandma type upgrades and 28 Synergy upgrades which affects two buildings at a time.
Each building's price is calculated with the following formula (without taking discount upgrades and auras in account), rounded up to the next integer:
- $ \text {Price} = \text {Base cost} \times 1.15 ^ {M-F} $
- where M – the number of that type of building currently owned;
- F – the number of that type of building you have for free (cursors and grandmas you get from Starter kit and Starter kitchen prestige upgrades.)
Or, equivalently:
- $ \text {Price of Building Number (N+1)} = \text {Price of Building Number N} \times 1.15 $
For approximate calculations when one is not in the mood to use a calculator, this translates roughly to a doubling of price every 5 buildings, and a thousand increase every 49.
Buy 10:
- $ \text {Price of Buy 10} = \text {Price} \times 20.303718238 $
Buy 100:
- $ \text {Price of Buy 100} = \text {Price} \times 7828749.671335256 $
Therefore, the cumulative price for N buildings is calculated as a finite geometric series:
- $ \text {Cumulative price} = \frac { \text{Base cost} \times ( 1.15 ^ N-1 )}{0.15} $
If you already got some buildings (for example, if you have 200 Cursors and want to know how much you will spend to reach 240), you can edit a bit the previous formula and get :
- $ \text {Cumulative price} = \frac { \text{Base cost} \times ( 1.15 ^ b-1.15 ^ a )}{0.15} $
Where a is the number of buildings you have, and b is the number you wish to have.
You can get discounts with the following game elements:
- the Season saving gives a 1% discount
- the Santa's dominion gives a 1% discount
- the Faberge egg gives a 1% discount
- the Divine discount gives a 1% discount
- the Everything must go gives a 5% discount
- the Dotjeiess spirit gives a 7%/5%/2% discount on the Diamond/Ruby/Jade slot
- the Fierce Hoarder aura gives a 2% discount
- the Summon Crafty Pixies spell gives a 2% discount
These discounts stacks multiplicatively. The maximal possible discount is
$ 0.99^4 \times 0.95 \times 0.93 \times 0.98^2 = 0.815079 $
When selling a building, you are refunded quarter of the building's current price (0.5 with Earth Shatterer aura). This is actually 1.15 times the amount displayed on the button, as the calculation for the button label uses the original buying price of the building to be sold rather than the price of the next building to be bought. The actual refund of a building is thus 0.2875 (0.575 with Earth Shatterer) times the amount of cookies needed to buy it.
A Crafty Pixies backfire increases the refund by 2%, yielding a factor of 0.5865 (0.99705 with Earth Shatterer).
Abbreviations used in the table below:
- N – Total number of buildings;
- C – Number of Cursors;
- G – Number of Grandmas;
- Fr – Number of Farms;
- M – Number of Mines;
- Fc – Number of Factories;
- B – Number of Banks;
- T – Number of Temples;
- W – Number of Wizard towers;
- S – Number of Shipments;
- AL – Number of Alchemy labs;
- Po – Number of Portals;
- TM – Number of Time machines;
- AC – Number of Antimatter condensers;
- Pr – Number of Prisms;
- CH – Number of Chancemakers;
- FE – Number of Fractal Engines;
Name | Icon | Base Cost | Base CpS | Max CpS per Building | CpS per Megacookie (Initial, higher is better) | Payoff Time (Initial, lower is better) | Upgrades Available | Description |
---|---|---|---|---|---|---|---|---|
Cursor | 15 | 0.1 | 0.8 + 5.556 million × (N - C) × (1 + FE/20) | 6,666.7 | 150 seconds, 2.5 minutes | 12 tiered + 1 synergy | Autoclicks once every 10 seconds. | |
Grandma | 100 | 1 | 547.608 million × (1 + G/25 + Po/20) × (1 + (N - G)/100) | 10,000 | 100 seconds, 1.7 minutes | 11 tiered + 5 research + 2 miscellaneous + 14 grandma types | A nice grandma to bake more cookies. | |
Farm | 1,100 | 8 | 16,384 × (1 + TM/20) × (1 + T/20) × (1 + W/20) × (1 + Po/20) × (1 + G/100) | 7,272.7 | 138 seconds, 2.3 minutes | 11 tiered + 1 grandma type + 4 synergies | Grows cookie plants from cookie seeds. | |
Mine | 12,000 | 47 | 96,256 × (1 + W/20) × (1 + S/20)^{2} × (1 + AL/20) × (1 + CH/20) × (1 + G/200) | 3,916.7 | 255 seconds, 4.3 minutes | 11 tiered + 1 grandma type + 5 synergies | Mines out cookie dough and chocolate chips. | |
Factory | 130,000 | 260 | 532,480 × (1 + AC/20) × (1 + TM/20) × (1 + B/20) × (1 + S/20) × (1 + G/300) | 2,000 | 500 seconds, 8.3 minutes | 11 tiered + 1 grandma type + 4 synergies | Produces large quantities of cookies. | |
Bank | 1.4 million | 1,400 | 2.867 million × (1 + Po/20) × (1 + Fc/1,000) × (1 + AL/20) × (1 + AC/20) × (1 + G/400) | 1,000 | 1,000 seconds, 16.7 minutes | 11 tiered + 1 grandma type + 4 synergies | Generates cookies from interest. | |
Temple | 20 million | 7,800 | 15.974 million × (1 + Fr/1,000) × (1 + Po/20) × (1 + AC/20) × (1 + Pr/20) × (1 + G/500) | 390 | 2,564 seconds, 42.7 minutes | 11 tiered + 1 grandma type + 4 synergies | Full of precious, ancient chocolate. | |
Wizard Tower | 330 million | 44,000 | 90.112 million × (1 + M/1,000) × (1 + AL/20) × (1 + Fr/1,000) × (1 + Pr/20) × (1 + G/600) | 133.3 | 7,500 seconds, 125 minutes, 2.1 hours | 11 tiered + 1 grandma type + 4 synergies | Summons cookies with magic spells. | |
Shipment | 5.1 billion | 260,000 | 532.48 million × (1 + M/1,000)^{2} × (1 + Fc/1,000) × (1 + TM/20) × (1 + G/700) | 51 | 19,615 seconds, 326.9 minutes, 5.4 hours | 11 tiered + 1 grandma type + 4 synergies | Brings in fresh cookies from the cookie planet. | |
Alchemy Lab | 75 billion | 1.6 million | 3.276 billion × (1 + W/1,000) × (1 + M/1,000) × (1 + B/1,000) × (1 + AC/20) × (1 + G/800) | 21.3 | 46,875 seconds, 781.3 minutes, 13 hours | 11 tiered + 1 grandma type + 4 synergies | Turns gold into cookies! | |
Portal | 1 trillion | 10 million | 20.48 billion × (1 + B/1,000) × (1 + T/1,000) × (1 + Fr/1,000) × (1 + Pr/20) × (1 + G/900) | 10 | 100,000 seconds, 1,666.7 minutes, 27.8 hours | 11 tiered + 1 grandma type + 4 synergies | Opens a door to the cookieverse. | |
Time Machine | 14 trillion | 65 million | 133.12 billion × (1 + Fr/1,000) × (1 + Fc/1,000) × (1 + S/1,000) × (1 + Pr/20) × (1 + G/1,000) | 4.6 | 215,385 seconds, 3,589.7 minutes, 59.8 hours | 11 tiered + 1 grandma type + 4 synergies | Brings cookies from the past, before they were even eaten. | |
Antimatter Condenser | 170 trillion | 430 million | 880.64 billion × (1 + Fc/1,000) × (1 + T/1,000) × (1 + B/1,000) × (1 + AL/1,000) × (1 + CH/20) × (1 + G/1,100) | 2.5 | 395,348 seconds, 6,589.1 minutes, 109.8 hours | 11 tiered + 1 grandma type + 5 synergies | Condenses the antimatter in the universe into cookies. | |
Prism | 2.1 quadrillion | 2.9 billion | 5.939 trillion × (1 + Po/1,000) × (1 + TM/1,000) × (1 + W/1,000) × (1 + T/1,000) × (1 + FE/20) × (1 + G/1,200) | 1.4 | 724,137 seconds, 12,067 minutes, 201.1 hours | 11 tiered + 1 grandma type + 5 synergies | Converts light itself into cookies. | |
Chancemaker | 26 quadrillion | 21 billion | 43.008 trillion × (1 + M/1,000) × (1 + AC/1,000) × (1 + G/1,300) | 0.8 | 1,238,095 seconds, 20,634 minutes, 343.9 hours | 11 tiered + 1 grandma type + 2 synergies | Generates cookies out of thin air through sheer luck. | |
Fractal Engine | 310 quadrillion | 150 billion | 307.2 trillion × (1 + Pr/1,000) × (1 + C/1,000) × (1 + G/1,400) | 0.48 | 2,066,666 seconds, 34,444 minutes, 574.07 hours | 11 tiered + 1 grandma type + 2 synergies | Turns cookies into even more cookies. |
TriviaEdit
- Purchasing 500 of every building without any discount would have a cumulative cost of 5.036 quindecillion cookies.
- As the prices rise the more of a building you own, the price will eventually reach a number too large to process, and the price will say Infinity and you cannot buy more unless you cheat to lower the prices or obtain more buildings etc. With taking all discounts and free buildings in account, in the Live version, the maximum numbers are 5,070 Cursors, 5,051 Grandmas, 5,029 Farms, 5,012 Mines, 4,995 Factories, 4,978 Banks, 4,959 Temples, 4,939 Wizard towers, 4,919 Shipments, 4,900 Alchemy labs, 4,881 Portals, 4,862 Time Machines, 4,845 Antimatter condensers, 4,827 Prisms, 4,808 Chancemakers, and 4792 Fractal Engines. This roughly corresponds to 1.798×10^{308}, the max number of Double-precision floating-point format.
- If you've built the amount of buildings above, in total, with all upgrades, your buildings will give you: 356.65 billion from cursors, 4.824 trillion from grandmas, 389.511 trillion from farms, 1.175 quadrillion from mines, 4.35 quadrillion from factories, 429.355 trillion from banks, 1.931 quadrillion from temples, 229.25 trillion from wizard towers, 28.924 trillion from shipments, 155.54 trillion from alchemy labs, 881.059 trillion from portals, 5.22 quadrillion from time machines, 775.59 trillion from antimatter condensers, and 4.718 quadrillion from prisms, for a grand total of 20.289 quadrillion times your multiplier. (outdated)
- A spreadsheet with the cost of every building up until the 400th purchase can be found here (outdated).
- A new spreadsheet is WIP here. Will go to the 600th purchase of every building.
Buildings | |||
---|---|---|---|
Cursor | Grandma | Farm | Mine |
Factory | Bank | Temple | Wizard Tower |
Shipment | Alchemy Lab | Portal | Time Machine |
Antimatter Condenser | Prism | Chancemaker | Fractal Engine |
Buildings overview • Category:Buildings |
Cookie Clicker game mechanics | |
---|---|
Cookies | Clicking • Buildings |
General | Achievements • CpS • Milk • Golden Cookies • News Ticker • Options • Cheating • Sugar Lump |
Upgrades | Upgrades overview Multipliers: Flavored Cookies • Kittens Research: Grandmapocalypse • Wrath Cookies • Wrinklers • Shiny wrinklers |
Ascension | Ascension • Heavenly Chips • Challenge Mode |
Seasons | Seasons overview Valentine's Day • Business Day • Easter • Halloween • Christmas |
Minigames | Minigames overview Garden • Pantheon • Grimoire |
Further reading | Gameplay |