 For Buildings in Cookie Clicker Classic, see Building (Cookie Clicker Classic).
 For Buildings in Cookie Clicker Beta, see Cookie Clicker Beta#Buildings.
Buildings are the foundations of Cookie Clicker. Buildings are items that gradually increase your cookies per second by buying buildings/upgrades. Each building has an individual CpS (Cookies per Second) and increases in price each time you buy one. Buildings can be upgraded with sugar lumps once you have baked more than 1 billion cookies on your first run, which will make them generate 1% more Cps each and will increase in cost each time by 1 sugar lump. Cookie Clicker started with 7 buildings and obtained new buildings in versions 0.125, 1.0, 1.036, 1.041, 2.0, 2.0042, 2.016, and 2.021. Currently, there are 17 buildings to purchase and admire. Each building has 11 tiered upgrades, except for cursors, which have 12. Grandmas additionally have 5 research upgrades and 2 other upgrades which boost their CpS. There are also 15 grandma type upgrades and 30 Synergy upgrades which affects two buildings at a time. There is also one fortune upgrade per building, which boosts its CpS by 7% and lowers its cost by 7%.
Each building's price is calculated with the following formula (without taking discount upgrades and auras in account), rounded up to the next integer:
 $ \text {Price} = \text {Base cost} \times 1.15 ^ {MF} $
 where M – the number of that type of building currently owned;
 F – the number of that type of building you have for free (cursors and grandmas you get from Starter kit and Starter kitchen prestige upgrades.)
Or, equivalently:
 $ \text {Price of Building Number (N+1)} = \text {Price of Building Number N} \times 1.15 $
For approximate calculations when one is not in the mood to use a calculator, this translates roughly to a doubling of price every 5 buildings, and a thousand increase every 49.
Buy 10:
 $ \text {Price of Buy 10} = \text {Price} \times 20.303718238 $
Buy 100:
 $ \text {Price of Buy 100} = \text {Price} \times 7828749.671335256 $
Therefore, the cumulative price for N buildings is calculated as a finite geometric series:
 $ \text {Cumulative price} = \frac { \text{Base cost} \times ( 1.15 ^ N1 )}{0.15} $
If you already got some buildings (for example, if you have 200 Cursors and want to know how much you will spend to reach 240), you can edit a bit the previous formula and get :
 $ \text {Cumulative price} = \frac { \text{Base cost} \times ( 1.15 ^ b1.15 ^ a )}{0.15} $
Where a is the number of buildings you have, and b is the number you wish to have.
You can get discounts with the following game elements:
 Season saving gives a 1% discount
 Santa's dominion gives a 1% discount
 Faberge egg gives a 1% discount
 Divine discount gives a 1% discount
 Everything must go gives a 5% discount
 Dotjeiess spirit gives a 7%/5%/2% discount on the Diamond/Ruby/Jade slot
 Fierce Hoarder aura gives a 2% discount
 Reality Bending aura gives a 0.2% discount (stacking additively with Fierce Hoarder aura)
 Summon Crafty Pixies spell gives a 2% discount
 Fortune Cookie upgrade #100 gives a 1% discount, and upgrades #001#017 give a 7% discount to specific buildings
 Cheapcaps planted in clay give a discount of 0.25% each
These discounts stacks multiplicatively. The maximal possible discount is
 $ 0.9975^{36} \times 0.99^5 \times 0.98 \times 0.978 \times 0.95 \times 0.93^2 \approx 0.6844 $
When selling a building, you are refunded quarter of the building's current price (0.5 with Earth Shatterer aura). This is actually 1.15 times the amount displayed on the button, as the calculation for the button label uses the original buying price of the building to be sold rather than the price of the next building to be bought. The actual refund of a building is thus 0.2875 (0.575 with Earth Shatterer) times the amount of cookies needed to buy it.
A Crafty Pixies backfire increases the refund by 2%, yielding a factor of 0.5865 (0.99705 with Earth Shatterer).
Abbreviations used in the table below:


Building  Base Cost  Base CpS  Max CpS  Initial Payoff Time  Number of Upgrades 

Cursor  15  0.1  (5.944 million × (N  C) + 0.856) × (1 + FE/20)  150 seconds, 2.5 minutes  12 tiered + 1 synergy + 1 fortune 
Grandma  100  1  1.172 billion × (1 + G/25 + Po/20) × (1 + (N  G)/100)  100 seconds, 1.7 minutes  11 tiered + 5 research + 2 miscellaneous + 15 grandma types + 1 synergy + 1 fortune 
Farm  1,100  8  17,530.88 × (1 + TM/20) × (1 + T/20) × (1 + W/20) × (1 + Po/20) × (1 + G/100)  138 seconds, 2.3 minutes  11 tiered + 1 grandma type + 4 synergies + 1 fortune 
Mine  12,000  47  102,993.92 × (1 + W/20) × (1 + S/20)^{2} × (1 + AL/20) × (1 + Ch/20) × (1 + G/200)  255 seconds, 4.3 minutes  11 tiered + 1 grandma type + 5 synergies + 1 fortune 
Factory  130,000  260  569,753.6 × (1 + AC/20) × (1 + TM/20) × (1 + B/20) × (1 + S/20) × (1 + G/300)  500 seconds, 8.3 minutes  11 tiered + 1 grandma type + 4 synergies + 1 fortune 
Bank  1.4 million  1,400  3.068 million × (1 + Po/20) × (1 + Fc/1,000) × (1 + AL/20) × (1 + AC/20) × (1 + G/400)  1,000 seconds, 16.7 minutes  11 tiered + 1 grandma type + 4 synergies + 1 fortune 
Temple  20 million  7,800  17.092 million × (1 + Fr/1,000) × (1 + Po/20) × (1 + AC/20) × (1 + Pr/20) × (1 + G/500)  2,564 seconds, 42.7 minutes  11 tiered + 1 grandma type + 4 synergies + 1 fortune 
Wizard Tower  330 million  44,000  96.42 million × (1 + M/1,000) × (1 + AL/20) × (1 + Fr/1,000) × (1 + Pr/20) × (1 + G/600)  7,500 seconds, 125 minutes, 2.1 hours  11 tiered + 1 grandma type + 4 synergies + 1 fortune 
Shipment  5.1 billion  260,000  569.754 million × (1 + M/1,000)^{2} × (1 + Fc/1,000) × (1 + TM/20) × (1 + G/700)  19,615 seconds, 326.9 minutes, 5.4 hours  11 tiered + 1 grandma type + 4 synergies + 1 fortune 
Alchemy Lab  75 billion  1.6 million  3.506 billion × (1 + W/1,000) × (1 + M/1,000) × (1 + B/1,000) × (1 + AC/20) × (1 + G/800)  46,875 seconds, 781.3 minutes, 13 hours  11 tiered + 1 grandma type + 4 synergies + 1 fortune 
Portal  1 trillion  10 million  21.914 billion × (1 + B/1,000) × (1 + T/1,000) × (1 + Fr/1,000) × (1 + Pr/20) × (1 + G/900)  100,000 seconds, 1,666.7 minutes, 27.8 hours, 1.16 days  11 tiered + 1 grandma type + 4 synergies + 1 fortune 
Time Machine  14 trillion  65 million  142.438 billion × (1 + Fr/1,000) × (1 + Fc/1,000) × (1 + S/1,000) × (1 + Pr/20) × (1 + G/1,000)  215,385 seconds, 3,589.8 minutes, 59.8 hours, 2.49 days  11 tiered + 1 grandma type + 4 synergies + 1 fortune 
Antimatter Condenser  170 trillion  430 million  942.285 billion × (1 + Fc/1,000) × (1 + T/1,000) × (1 + B/1,000) × (1 + AL/1,000) × (1 + Ch/20) × (1 + G/1,100)  395,348 seconds, 6,589.1 minutes, 109.8 hours, 4.58 days  11 tiered + 1 grandma type + 5 synergies + 1 fortune 
Prism  2.1 quadrillion  2.9 billion  6.355 trillion × (1 + Po/1,000) × (1 + TM/1,000) × (1 + W/1,000) × (1 + T/1,000) × (1 + FE/20) × (1 + G/1,200)  724,137 seconds, 12,069 minutes, 201.1 hours, 8.38 days  11 tiered + 1 grandma type + 5 synergies + 1 fortune 
Chancemaker  26 quadrillion  21 billion  46.018 trillion × (1 + M/1,000) × (1 + AC/1,000) × (1 + JC/1,000) × (1 + G/1,300)  1,238,095 seconds, 20,634.9 minutes, 343.9 hours, 13.33 days  11 tiered + 1 grandma type + 3 synergies + 1 fortune 
Fractal Engine  310 quadrillion  150 billion  308.7 trillion × (1 + Pr/1,000) × (1 + C/1,000) × (1 + G/1,400)  2,066,666 seconds, 34,444.4 minutes, 574.1 hours, 23.92 days  11 tiered + 1 grandma type + 2 synergies + 1 fortune 
Javascript Console  71 quintillion  1.1 trillion  2.410 quadrillion × (1 + G/1,000) × (1 + Ch/1,000) × (1 + G/1,500)  64,545,454 seconds, 1,075,757.6 minutes, 17,929.3 hours, 747.05 days, 2.05 years  11 tiered + 1 grandma type + 2 synergies + 1 fortune 
TriviaEdit
 Purchasing 500 of every building without any discount would have a cumulative cost of 5.036 quindecillion cookies (v2.019).
 As the prices rise the more of a building you own, the price will eventually reach a number too large to process, and the price will say Infinity and you cannot buy more unless you cheat to lower the prices or obtain more buildings, etc. With taking all discounts and free buildings in account, in the Live version, the maximum numbers are 5,070 Cursors, 5,051 Grandmas, 5,029 Farms, 5,012 Mines, 4,995 Factories, 4,978 Banks, 4,959 Temples, 4,939 Wizard towers, 4,919 Shipments, 4,900 Alchemy labs, 4,881 Portals, 4,862 Time Machines, 4,845 Antimatter condensers, 4,827 Prisms, 4,808 Chancemakers, and 4792 Fractal Engines. This roughly corresponds to 1.798×10^{308}, the max number of Doubleprecision floatingpoint format.
 If you've built the amount of buildings above, in total, with all upgrades, your buildings will give you: 356.65 billion from cursors, 4.824 trillion from grandmas, 389.511 trillion from farms, 1.175 quadrillion from mines, 4.35 quadrillion from factories, 429.355 trillion from banks, 1.931 quadrillion from temples, 229.25 trillion from wizard towers, 28.924 trillion from shipments, 155.54 trillion from alchemy labs, 881.059 trillion from portals, 5.22 quadrillion from time machines, 775.59 trillion from antimatter condensers, and 4.718 quadrillion from prisms, for a grand total of 20.289 quadrillion times your multiplier. (outdated)
 An updated spreadsheet with the base cost of every building to the purchase limit can be found here.
Buildings  

Cursor  Grandma  Farm  Mine  Factory  Bank 
Temple  Wizard Tower  Shipment  Alchemy Lab  Portal  Javascript Console 
Time Machine  Antimatter Condenser  Prism  Chancemaker  Fractal Engine  
Buildings overview • Category:Buildings 
Cookie Clicker game mechanics  

Cookies  Clicking • Buildings 
General  Achievements • CpS • Milk • Golden Cookies • News Ticker • Options • Cheating • Sugar Lump 
Upgrades  Upgrades overview Multipliers: Flavored Cookies • Kittens Research: Grandmapocalypse • Wrath Cookies • Wrinklers • Shiny wrinklers 
Ascension  Ascension • Heavenly Chips • Challenge Mode 
Seasons  Seasons overview Valentine's Day • Business Day • Easter • Halloween • Christmas 
Minigames  Minigames overview Garden • Pantheon • Grimoire 
Further reading  Gameplay 