Cookie Clicker Wiki

The Factory is the fifth building in the game, costs 130 thousand cookies and produces 260 CpS by mass-producing them. The beta test minigame Dungeons is available with Factories.

Achievements[]

Icon Name Description ID
Production chain Have 1 factory. 46
Industrial revolution Have 50 factories. 47
Global warming Have 100 factories. 48
Ultimate automation Have 150 factories. 116
Technocracy Have 200 factories. 151
Rise of the machines Have 250 factories. 212
Modern times Have 300 factories. 252
Ex machina Have 350 factories. 283
In full gear Have 400 factories. 343
In-cog-neato Have 450 factories. 356
Break the mold Have 500 factories. 402
Self-manmade man Have 550 factories. 478
The wheels of progress Have 600 factories. 496
Replaced by robots Have 650 factories. 559
Bots build bots Have 700 factories. 621
The incredible machine Make 10 quadrillion cookies just from factories. 138
Yes I love technology Make 100 sextillion cookies just from factories. 193
Labor of love Make 1 nonillion cookies just from factories. 297
Patently genius Reach level 10 factories. 311

Upgrades[]

Icon Name Unlock condition Base price Description ID
Sturdier conveyor belts Own 1 factory 1.3 million Factories are twice as efficient.
"You're going places."
13
Child labor Own 5 factories 6.5 million Factories are twice as efficient.
"Cheaper, healthier workforce."
14
Sweatshop Own 25 factories 65 million Factories are twice as efficient.
"Slackers will be terminated."
15
Radium reactors Own 50 factories 6.5 billion Factories are twice as efficient.
"Gives your cookies a healthy glow."
46
Recombobulators Own 100 factories 650 billion Factories are twice as efficient.
"A major part of cookie recombobulation."
112
Deep-bake process Own 150 factories 65 trillion Factories are twice as efficient.
"A patented process increasing cookie yield two-fold for the same amount of ingredients. Don't ask how, don't take pictures, and be sure to wear your protective suit."
194
Cyborg workforce Own 200 factories 65 quadrillion Factories are twice as efficient.
"Semi-synthetic organisms don't slack off, don't unionize, and have 20% shorter lunch breaks, making them ideal labor fodder."
297
78-hour days Own 250 factories 65 quintillion Factories are twice as efficient.
"Why didn't we think of this earlier?"
310
Machine learning Own 300 factories 65 sextillion Factories are twice as efficient.
"You figured you might get better productivity if you actually told your workers to learn how to work the machines. Sometimes, it's the little things..."
431
Brownie point system Own 350 factories 65 septillion Factories are twice as efficient.
"Oh, these are lovely! You can now reward your factory employees for good behavior, such as working overtime or snitching on coworkers. 58 brownie points gets you a little picture of a brownie, and 178 of those pictures gets you an actual brownie piece for you to do with as you please! Infantilizing? Maybe. Oodles of fun? You betcha!"
483
"Volunteer" interns Own 400 factories 650 octillion Factories are twice as efficient.
"If you're bad at something, always do it for free."
509
Behavioral reframing Own 450 factories 6.5 decillion Factories are twice as efficient.
"Through careful social engineering you've convinced your workers that "union" is a slur that only the most vile and repugnant filth among us would ever dare utter! Sometimes progress isn't in the big machines, it's in the little lies!"
665
The infinity engine Own 500 factories 65 undecillion Factories are twice as efficient.
"In this house, I guess we don't care much for the laws of thermodynamics."
703
N-dimensional assembly lines Own 550 factories 650 duodecillion Factories are twice as efficient.
"Lines are depressingly 1-dimensional. Beyond assembly lines, we posit the existence of higher-order assembly entities, such as assembly squares, assembly cubes - perhaps even assembly tesseracts. Any deeper than that and we doubt we'll be able to write manuals your workers can read."
746
Universal automation Own 600 factories 6.5 quattuordecillion Factories are twice as efficient.
"It's simple common sense; the more automation, the less work you have to do! Maybe one day you'll even automate yourself out of your own job. Exciting!"
843

Other Upgrades[]

Icon Name Unlock condition Base price Description ID
Worker grandmas 15 factories and 1 grandma owned 6.5 million Grandmas are twice as efficient. Factories gain +1% CpS per 3 grandmas.
"A nice worker to manufacture more cookies."
59
Quantum electronics 15 factories, 15 antimatter condensers and "Synergies Vol. I" purchased 34 quintillion Factories gain +5% CpS per antimatter condenser.
Antimatter condensers gain +0.1% CpS per factory.
"Your machines won't even be sure if they're on or off!"
373
Temporal overclocking 75 factories, 75 time machines and "Synergies Vol. II" purchased 2.8 septillion Factories gain +5% CpS per time machine.
Time machines gain +0.1% CpS per factory.
"Introduce more quickitude in your system for increased speedation of fastness."
374
Printing presses 75 banks, 75 factories and "Synergies Vol. II" purchased 540 quadrillion Factories gain +5% CpS per bank.
Banks gain +0.1% CpS per factory.
"Fake bills so real, they're almost worth the ink they're printed with."
376
Shipyards 75 factories, 75 shipments and "Synergies Vol. II" purchased 1.02 sextillion Factories gain +5% CpS per shipment.
Shipments gain +0.1% CpS per factory.
"Where carpentry, blind luck, and asbestos insulation unite to produce the most dazzling spaceships on the planet."
382
Fortune #005 Random fortune from news ticker 10.111 decillion Factories are 7% more efficient and 7% cheaper.
"True worth is not in what you find, but in what you make."
625
Unshackled factories
(heavenly upgrade)
"Unshackled mines" purchased 1.172 trillion Tiered upgrades for Factories provide an extra +160% production.
Only works with unshackled upgrade tiers.
"Nothing to lose but your production chains."
772

In Cookie Clicker Classic[]

Factory store icon Factory appearance
Two images from the Classic version, left: icon shown in the store, right: appearance in the middle field

The Factory is the third-cheapest item you can purchase. It will give you 20 cookies every 5 seconds. It costs 500 cookies to start and will increase by 10% each consecutive purchase.

Purchasing your first factory increases Grandma output by +1 Cookie per 5 seconds. It will also cause some grandmas to wear blue work suits and yellow hard hats.

Gallery[]

Trivia[]

  • The flavor text of "Universal automation" could potentially reference the final building.
  • When you have 50 factories on the beta (v.1.037 beta), you unlock Dungeons.
    • Factories will be the first buildings to have their dungeons. There used to be a plan for a few buildings to have their own dungeon as their minigame as well. However, this plan have long since changed and each building will get its unique minigame.
  • In Cookie Clicker Classic, the mines were unlocked after the factories, but in cookie clicker update 1.0 this was changed the other way around.

References[]

  • The achievement "The incredible machine" likely refers to the series with the same name.
    • It could also refer to the Incredible Machine, the giant "Gigaremo" unit from Pokemon Ranger: Shadows of Almnia.
  • The achievement "Rise of the machines" is a reference to movie Terminator 3: Rise of the Machines.
  • The achievement "Break the mold" is a reference to the song "All Star" by Smash Mouth.
  • The "Volunteer" Intern's flavor text likely references the following quote from DC character the Joker: "If you're good at something, never do it for free".
Buildings

Cursor

Grandma

Farm

Mine

Factory

Bank

Temple

Wizard Tower

Shipment

Alchemy Lab

Portal

Time Machine

Antimatter Condenser

Prism

Chancemaker

Fractal Engine

Javascript Console

Idleverse

Cortex Baker

You
Buildings overview