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*Saving up a large about of cookies and then selling every building except farms will drastically lower the price of each seed since they are related to Cps. However, this means you won't be able to work toward upgrades or buying buildings since your Cps is so low and building a building would deplete your stores and also push the price of seeds up. It is recommended to work on achievements for golden cookies, the easter egg hunt, or halloween during this time. |
*Saving up a large about of cookies and then selling every building except farms will drastically lower the price of each seed since they are related to Cps. However, this means you won't be able to work toward upgrades or buying buildings since your Cps is so low and building a building would deplete your stores and also push the price of seeds up. It is recommended to work on achievements for golden cookies, the easter egg hunt, or halloween during this time. |
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[[Category:Minigames]] |
[[Category:Minigames]] |
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+ | [[Category:Farm]] |
Revision as of 07:22, 18 September 2018
The Garden is a minigame initially added on March 31, 2018 in beta version 2.0053. Its implementation into live version 2.01 occurred on April 18, 2018. In the Garden, plants and fungi can be grown and crossbred, obtaining new species as a result. Crops provide various benefits depending on the species, some granting passive buffs as they sit planted in the Garden, while others give rewards when harvested. The Garden can be unlocked by upgrading Farms to level 1 using a Sugar Lump.
Ascending will not reset the unlocked seed types, but it will clear the garden of any crops. The Garden has its own equivalent of ascension, which removes all planted crops and seeds except the starter seed of Baker's Wheat, in exchange for 10 sugar lumps.
Garden Size
The Garden's size starts out as a 2x2 field, and can be expanded by further upgrading Farms with sugar lumps. The maximum size of 6x6 is unlocked at level 9.
Level | Size | Plots | New Plots per Sugar Lump |
---|---|---|---|
1 | 2x2 | 4 | 4 |
2 | 3x2 | 6 | 1 |
3 | 3x3 | 9 | 1 |
4 | 4x3 | 12 | 0.75 |
5 | 4x4 | 16 | 0.80 |
6 | 5x4 | 20 | ~0.667 |
7 | 5x5 | 25 | ~0.714 |
8 | 6x5 | 30 | 0.625 |
9+ | 6x6 | 36 | ~0.667 |
Growing Crops
Plants and fungi can be planted in the garden by clicking on the seed you would like to plant on the left hand side and then clicking on a empty tile in the Garden. A seed can be easily planted more than once by shift-clicking to plant. At each tick, the game will check three things in order for each tile: age, contamination and mutation. The length of one tick is determined by the type of soil which is currently in use, though a tick can be triggered instantly by spending a sugar lump.
Age, mature and decay
While growing, the crop ages every tick by its aging value, which in most cases is a randomized number. As the age increases, the crops will grow as bud, sprout, bloom and finally mature after reaching their mature age. The premature stages of growth increase as the crop reaches 1/3 and 2/3 of its mature age. The power of passive effects increases with each growth stage, reaching full strength once the crop matures. The effectiveness at premature growth stages is as follows: 10% for buds, 25% for sprouts, and 50% for blooms. A crop will decay once its age reaches 100 unless it is immortal.
Mutation
To begin with, the Garden only has one seed available: Baker's Wheat. By leaving the Garden plots empty, Meddleweed may also start appearing. These two plants are the most fundamental species of the Garden; Baker's Wheat is the basis for all other plants, while Meddleweed is the basis of fungi. Most new species appear as a result of two or more parent crops adjacent to an empty plot, but the two fundamental species of fungi first appear randomly as a result of manually harvesting Meddleweed. Using the harvest all tool will cause any resulting Crumbspore and Brown Mold buds to be harvested along with everything else, and harvesting crops before they mature just kills them without adding their seeds to your collection. However, using ctrl+shift+click on a Meddleweed seed does work, since it only harvests mature instances of the specified plant, rather than the entire garden.
If there is an empty plot, it has a chance to start growing a plant based on the adjacent (orthogonal and diagonal) plots. For example, if there are two adjacent Baker's Wheat, the empty plot may produce another Baker's Wheat, a Thumbcorn or a Bakeberry, in order of greatest chance to lowest chance. The exact probability can be calculated from random list mechanism. In general the actual number is close, but not equal, to the base chance and can be approximately tripled by woodchips. Most mutations require mature crops to trigger, but there are some exceptions. Certain mutations may also be prevented by having too many of a certain species adjacent to a slot. See the species section for a complete list of all mutation conditions.
Mutation Setups
The picture to the left shows examples of optimal plant alignments for each Garden level, when trying to mutate a new crop from 2 parents of the same species (example: Thumbcorn from 2 Baker's Wheats).
The picture to the right shows examples of optimal alignments for each Garden level, when trying to mutate a new crop from 2 parents of different species (example: Cronerice from Baker's Wheat and Thumbcorn). The light red squares indicate plots which may grow unwanted crops (resulting from mutation of 2 plants of the same type).
For the chart with different plants, level 6 can be altered to remove its unwanted plots, by using the setup for level 7 without the empty top row. However, this uses up one more space in the grid, meaning there is one less space for a new plant to grow.
Contamination
Meddleweed, Crumbspore and Doughshroom are able to contaminate other crops in an orthogonal direction, when they are mature. The chance of this happening is very low. When it does occur, the contaminated plant is replaced by the attacking weed or fungus. Immortal plants are immune to contamination, as are certain other species. See the species section for an overview of contamination values and immunity information.
Tools
Currently, there are four tools in the minigame. Sacrifice Garden is only unlocked when all seeds have been discovered.
Species
As of version 2.011, there are 34 different crops in the game. Each one has various properties which affect its aging rate, lifespan, passive effects, contributions to crossbreeding, and more. All positive effects (shown in green color in the game) such as +x% stack additively while all negative effect (shown in red color in the game) such as -x% stack multiplicatively. The "cheaper" effect of Cheapcaps stacks multiplicatively.
Plants
Seed | Name | Effect(s) | Description | Mutation recipes (Base Chance) |
---|---|---|---|---|
+1% CpS |
"A plentiful crop whose hardy grain is used to make flour for pastries." |
2x Baker’s wheat (20%) 2x Thumbcorn (5%) | ||
+2% cookies per click | "A strangely-shaped variant of corn. The amount of strands that can sprout from one seed is usually in the single digits." |
2x Baker’s wheat (5%) 2x Thumbcorn (10%) 2x Cronerice (2%) | ||
+3% grandma CpS | "Not only does this wrinkly bulb look nothing like rice, it's not even related to it either; its closest extant relative is the weeping willow." | 1x Baker’s Wheat, 1x Thumbcorn (1%) | ||
+1% golden cookie gains +0.1% golden cookie effect duration |
"An ancient staple crop, famed for its golden sheen. Was once used to bake birthday cakes for kings and queens of old." | 1x Cronerice, 1x Thumbcorn (3%) | ||
+1% golden cookie frequency | "Trifolium repens, a fairly mundane variety of clover with a tendency to produce four leaves. Such instances are considered lucky by some." |
1x Baker’s Wheat, 1x Gildmillet (3%) 2x mature Ordinary Clover, less than 5x total Ordinary Clover (7%) | ||
+3% golden cookie frequency | "A variant of the ordinary clover that traded its chlorophyll for pure organic gold. Tragically short-lived, this herb is an evolutionary dead-end - but at least it looks pretty." |
1x Baker’s Wheat, 1x Gildmillet (0.07%) 2x mature Ordinary Clover, less than 5x total Ordinary Clover (0.01%) 4x or more Ordinary Clover (0.07%) | ||
+1% golden cookie gains +1% golden cookie frequency +1% random drops |
"These little flowers are easiest to find at dawn, as the sunlight refracting in dew drops draws attention to their pure-white petals." | 1x Ordinary Clover, 1x Gildmillet (2%) | ||
+1% wrath cookie gains +1% wrath cookie frequency +1% grandma CpS Surrounding plants (3x3) age 3% faster Immortal |
"A very old, long-forgotten subspecies of edelweiss that emits a strange, heady scent. There is some anecdotal evidence that these do not undergo molecular aging." |
1x Shimmerlily, 1x Cronerice (1%) 1x Wrinklegill, 1x Cronerice (0.2%) | ||
+1% CpS Harvest when mature for +30 minutes of CpS (max. 3% of bank) |
"A favorite among cooks, this large berry has a crunchy brown exterior and a creamy red center. Excellent in pies or chicken stews." | 2x Baker’s Wheat (0.1%) | ||
+1% CpS Harvest when mature for +3 minutes of CpS (max. 3% of bank) Predictable growth |
"A tangly bramble coated in a sticky, sweet substance. Unknown genetic ancestry. Children often pick these from fields as-is as a snack." | 1x Baker’s Wheat, 1x Brown Mold (10%) | ||
+1% golden cookie gains Harvest when mature for +3 minutes of CpS (max. 3% of bank) Predictable growth |
"A pale, even sweeter variant of the chocoroot. Often impedes travelers with its twisty branches." | 1x Chocoroot, 1x White Mildew (10%) | ||
No effects May overtake nearby plants May drop spores when uprooted |
"The sign of a neglected farmland, this annoying weed spawns from unused dirt and may sometimes spread to other plants, killing them in the process." |
1x mature Meddleweed, no more than 3x total Meddleweed (15%) 0x any plants (0.2%) | ||
+0.2% effects from milk | "Squeezing the translucent pods makes them excrete a milky liquid, while producing a faint squeak akin to a cat's meow." | 1x Shimmerlily, 1x White Chocoroot (1%) | ||
+1% reindeer gains +1% reindeer frequency |
"Originating in the greener flanks of polar mountains, this beautiful flower with golden accents is fragrant enough to make any room feel a little bit more festive." |
1x Shimmerlily, 1x Whiskerbloom (5%) 2x Chimerose (0.5%) | ||
Surrounding plants (3x3) are 20% more efficient[note 1] -2% CpS |
"This flower grows an intricate root network that distributes nutrients throughout the surrounding soil. The reason for this seemingly altruistic behavior is still unknown." | 2x Whiskerbloom (5%) | ||
+3% CpS -5% cookies per click -10% golden cookie frequency |
"Traditionally used to brew a tea that guarantees a good night of sleep." | 1x Chocoroot, 1x Keenmoss (0.5%) | ||
2% less wrath cookies Wrinklers spawn 15% slower |
"The metallic stench that emanates from this organism has been known to keep insects and slugs away." |
1x Cronerice, 1x Keenmoss (0.5%) 1x Cronerice, 1x White Mildew (0.5%) Exactly 1x mature Wardlichen, 0x other Wardlichen (5%) | ||
+3% random drops | "Fuzzy to the touch and of a vibrant green. In plant symbolism, keenmoss is associated with good luck for finding lost objects." |
1x Green Rot, 1x Brown Mold (10%) Exactly 1x mature Keenmoss, 0x other Keenmoss (5%) | ||
+0.3% golden cookie effect duration -2% CpS Harvest when mature for +1 hour of CpS (max. 6% of bank) |
"A delicious taproot used to prepare high-grade white sugar. Entire countries once went to war over these." | 1x Bakeberry, 1x Chocoroot (1%) | ||
-10% CpS Surrounding plants (3x3) are 20% less efficient[note 2] +1 sugar lump if harvested while mature |
"A delicious taproot used to prepare high-grade white sugar. Entire countries once went to war over these. It looks like this one has grown especially sweeter and juicier from growing in close proximity to other queenbeets." |
8x Queenbeet (0.1%) | ||
Harvest when mature for +2 hours of CpS (max. 8% of bank) | "A rare, rich-tasting tuber fit for a whole meal, as long as its strict harvesting schedule is respected. Its starch has fascinating baking properties." | 2x Queenbeet (0.1%) | ||
-2% CpS Surrounding plants (3x3) are 5% less efficient |
"A nasty vegetable with a dreadful quirk : its flesh resonates with a high-pitched howl whenever it is hit at the right angle by sunlight, moonlight, or even a slight breeze." |
1x Wrinklegill, 1x Elderwort (0.1%) 5x Elderwort (0.1%) 3x Duketater (0.5%) 4x Doughshroom (0.2%) 5x Queenbeet (0.1%) Exactly 1x Shriekbulb, 0x other Shriekbulb (0.5%) | ||
Surrounding tiles (5x5) develop no weeds or fungus | "The molecules this grass emits are a natural weedkiller. Its stems grow following a predictable pattern, making it an interesting -if expensive- choice for a lawn grass." | 1x Baker’s Wheat, 1x White Chocoroot (0.2%) | ||
Surrounding tiles (3x3) develop no weeds or fungus Immortal |
"While promoted by some as a superfood owing to its association with longevity and intriguing geometry, this elusive flower is actually mildly toxic." | 3x Tidygrass, 3x Elderwort (0.2%) |
Plant Growth Chart
Growth Stages |
Name | CPS Cost (minutes) |
Minimum Cost (cookies) |
Age/Tick | Mature Age[note 3] |
Maturation, Lifespan (avg. ticks) |
Contamination; Contaminable? |
---|---|---|---|---|---|---|---|
Baker's Wheat | 1 | 30 | 7-9 | 35 | 5, 13 | None; Yes | |
Thumbcorn | 5 | 100 | 6-8 | 20 | 3, 15 | None; Yes | |
Cronerice | 15 | 250 | 0.4-1.1 | 55 | 74, 134 | None; Yes | |
Gildmillet | 15 | 1,500 | 2-3.5 | 40 | 15, 37 | None; Yes | |
Ordinary Clover | 25 | 77,777 | 1-2.5 | 35 | 20, 58 | None; Yes | |
Golden Clover | 125 | 778 million | 4-16 | 50 | 5, 10 | None; Yes | |
Shimmerlily | 60 | 777,777 | 5-11 | 70 | 9, 13 | None; Yes | |
Elderwort | 180 | 100 million | 0.3-0.8 | 90 | 164, ∞ | None; No | |
Bakeberry | 45 | 100 million | 1-2 | 50 | 34, 67 | None; Yes | |
Chocoroot | 15 | 100,000 | 4 | 25 | 7, 25 | None; Yes | |
White Chocoroot | 15 | 100,000 | 4 | 25 | 7, 25 | None; Yes | |
Meddleweed | 1 | 10 | 10-16 | 50 | 4, 8 | 0.05; Yes | |
Whiskerbloom | 20 | 1 million | 2-4 | 60 | 20, 34 | None; Yes | |
Chimerose | 15 | 242,424 | 1-2.5 | 30 | 18, 58 | None; Yes | |
Nursetulip | 40 | 1 billion | 0.5-2.5 | 60 | 40, 67 | None; Yes | |
Drowsyfern | 90 | 100,000 | 0.05-0.15 | 30 | 300, 1,000 | None; Yes | |
Wardlichen | 10 | 10,000 | 5-9 | 65 | 10, 15 | None; Yes | |
Keenmoss | 50 | 1 million | 4-9 | 65 | 10, 16 | None; Yes | |
Queenbeet | 90 | 1 billion | 1-1.4 | 80 | 67, 84 | None; No | |
Juicy Queenbeet | N/A | N/A | 0.04-0.12 | 85 | 1,063, 1,250 | None; No | |
Duketater | 480 | 1 trillion | 0.4-0.5 | 95 | 212, 223 | None; No | |
Shriekbulb | 60 | 4.444 trillion | 3-4 | 60 | 18, 29 | None; No | |
Tidygrass | 90 | 100 trillion | 0.5 | 40 | 80, 200 | None; No | |
Everdaisy | 180 | 100 quintillion | 0.3 | 75 | 250, ∞ | None; No |
Fungi
Fungus Growth Chart
Growth Stages |
Name | CPS Cost (minutes) |
Minimum Cost (cookies) |
Age/Tick | Mature Age[note 3] |
Maturation, Lifespan (avg. ticks) |
Contamination; Contaminable? |
---|---|---|---|---|---|---|---|
White Mildew | 20 | 9,999 | 8-20 | 70 | 5, 8 | None; Yes | |
Brown Mold | 20 | 9,999 | 8-20 | 70 | 5, 8 | None; Yes | |
Crumbspore | 10 | 999 | 3-6 | 65 | 15, 23 | 0.03; No | |
Doughshroom | 100 | 100 million | 1-3 | 85 | 43, 50 | 0.03; No | |
Glovemorel | 30 | 10,000 | 3-21 | 80 | 7, 9 | None; Yes | |
Cheapcap | 40 | 100,000 | 6-22 | 40 | 3, 8 | None; Yes | |
Fool's Bolete | 15 | 10,000 | 5-30 | 50 | 3, 6 | None; Yes | |
Wrinklegill | 20 | 1 million | 1-4 | 65 | 26, 40 | None; Yes | |
Green Rot | 60 | 1 million | 12-25 | 65 | 4, 6 | None; Yes | |
Ichorpuff | 120 | 987,654,321 | 1-2.5 | 35 | 20, 58 | None; Yes |
Soil Types
As of version 2.01, there are 5 soil types in the game, available depending on the number of farms purchased, including farms which are sold or sacrificed. These can be activated without cost and are active for all plants in the garden, though only one can be active at a time. Immediately after changing soil type, it cannot be changed for the next 10 minutes, unless a sugar lump is spent to reset the timer. Each soil type influences the tick speed, and most have secondary effects on weed growth, passive plant effectiveness, plant spread and mutation, and auto-harvesting.
Achievements
Upgrades
Various plants and fungi have a chance to drop an upgrade, usually a flavored cookie. Two of the flavored cookies have additional effects; one of which does not feature an increase to CpS, unlike all other flavored cookies.
Template:Cookie upgrades
Icon | Name | Unlock condition | Base price | Description | ID |
---|---|---|---|---|---|
Fern tea | 1% chance of dropping after harvesting a mature drowsyfern [note 4] | 3,600 x CpS | You gain another +3% of your regular CpS while the game is closed. (Must own the Twin Gates of Transcendence upgrade.). Dropped by drowsyfern plants. Cost scales with CpS. "A chemically complex natural beverage, this soothing concoction has been used by mathematicians to solve equations in their sleep." |
474 | |
Ichor syrup | 0.5% chance of dropping after harvesting a mature ichorpuff [note 4] | 7,200 x CpS | You gain another +7% of your regular CpS while the game is closed. (Must own the Twin Gates of Transcendence upgrade.). Sugar lumps mature 7 minutes sooner. Dropped by ichorpuff plants. Cost scales with CpS. "Tastes like candy. The smell is another story." |
475 |
Notes
- ↑ This does not include some aura effects like Elderwort's age multiplier, but does include this effect in other Nursetulips.
- ↑ This does not include some aura effects like Elderwort's age multiplier.
- ↑ 3.0 3.1 The "Seedless to nay" achievement will decrease mature age by 5%.
- ↑ 4.0 4.1 Once this upgrade is unlocked, all future ascensions will have it immediately available for purchase from the store.
Trivia
- Since all random results of garden ticks are determined at the time of the tick, you can save before the tick and then reload the game as many times as you like to get the desired result.
- The results of all plant harvests are also randomized, so you can reload after harvesting and harvest again if you did not get a drop.
- Using the Harvest all tool does not update the passive plant effects after each plant, so the harvest of multiple bakeberries will be higher if harvested at once than if harvested separately. This does not apply to the number of cookies in bank: if the 3% maximum is lower than 30 minutes of cookies, each bakeberry will give more cookies than the previous one, even when harvested at once.
- Selecting a seed before sacrificing your garden allows you to plant it after losing all seeds. This can be used to skip parts of the cross-breeding process.
- The achievement "In the garden of Eden (baby)" is a reference to Iron Butterfly's proto-metal song In-A-Gadda-Da-Vida. The song was originally titled "In the Garden of Eden", but during the writing process keyboardist Doug Ingle became so drunk he was unable to pronounce the lyrics properly, and the new name stuck.
- Saving up a large about of cookies and then selling every building except farms will drastically lower the price of each seed since they are related to Cps. However, this means you won't be able to work toward upgrades or buying buildings since your Cps is so low and building a building would deplete your stores and also push the price of seeds up. It is recommended to work on achievements for golden cookies, the easter egg hunt, or halloween during this time.