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*The achievement "Maillard reaction" is named after the chemical reaction that causes sugar to caramelize.
 
*The achievement "Maillard reaction" is named after the chemical reaction that causes sugar to caramelize.
 
*The achievement "Sugar sugar" may be a reference to the song "Sugar, Sugar".
 
*The achievement "Sugar sugar" may be a reference to the song "Sugar, Sugar".
**It may also may also be a reference to the browser game "Sugar, Sugar".
+
**It may also may also be a reference to the browser game "Sugar, Sugar".
 
*The achievement "Sugar rush" may be a reference to the fictional game "Sugar Rush" from the movie "Wreck-It Ralph"
 
*The achievement "Sugar rush" may be a reference to the fictional game "Sugar Rush" from the movie "Wreck-It Ralph"
  +
**It may also be a reference to the song "Sugar Rush".
   
 
{{MechNav}}
 
{{MechNav}}

Revision as of 13:11, 18 August 2020

A sugar lump.

Sugar Lumps are a secondary in-game currency, unlocked once you've baked at least one billion cookies. When unlocked, sugar lumps will grow right below the Stats button. Your sugar lumps, and the building levels purchased with them are retained across ascensions. You can harvest a Sugar Lump by clicking on it when it is ripe. If you do not harvest it, it will fall and be auto-harvested, even when the game is closed. Sugar Lumps are disabled in Challenge Mode, however they are still auto-harvested and you will gain access to them upon ascension.

Harvesting a Sugar Lump when it is mature but not ripe will result in a 50% chance to not get anything (reloading without saving, however, will return the unripe Sugar Lump for another attempt). Once a Sugar Lump is harvested, another one will begin growing immediately. You can also get a single Sugar Lump from clicking a Golden Cookie with the "Sweet" effect, and harvesting a Juicy Queenbeet. Sacrificing a full seed log gives you 10 Sugar Lumps.

Sugar Lumps are primarily used to level up buildings. Each time a building is leveled up (which can be done on the default screen showing all the buildings), it receives a permanent 1% boost in cookie production, and the price increases by one Sugar Lump. Leveling up Wizard Towers, Farms and Temples will unlock the Grimoire, Garden, and Pantheon minigames, respectively. Within the minigames, you can also use a single Sugar Lump to refill all 3 of your worship swaps, instantly trigger one growth tick, or refill 100 units of your magic meter.

Lump Types

There are five different types of Sugar Lumps, each with varying effects. The most common Sugar Lump is a normal Sugar Lump, which has no special effects. There is a small chance to grow either a Bifurcated, Caramelized or Golden Sugar Lump. A Bifurcated Sugar Lump has a 50% chance to give you 2 sugar lumps instead of one. During the Grandmapocalypse, Meaty Sugar Lumps may grow instead, which grant between 0 and 2 Sugar Lumps.

Caramelized Sugar Lumps are somewhat rare, drop between 1 and 3 Sugar Lumps, and has the additional benefit of refilling Sugar Lump cooldowns. Golden Sugar Lumps are much more powerful and extremely rare. When harvested, several things will happen: You will gain anywhere between two and seven Sugar Lumps, your current cookie amount will be doubled, and Golden Cookies will appear 10% more often for the next 24 hours.

The type is determined when the Sugar Lump is generated right after harvesting previous Sugar Lump. When the game is closed, all auto-harvesting Sugar Lumps after the first one will be normal, hence yield 1 sugar lump each.

Icon Name Number of lumps
when harvested
Secondary effects ID
Sugar lump Normal sugar lump 1 None 0
Bifurcated sugar lump Bifurcated sugar lump 50/50 chance of 1 or 2

With Sucralosia Inutilis:
47.5% chance of 1
52.5% chance of 2

None 1
Golden sugar lump Golden sugar lump Equal chance of 2-7 Current cookies in bank is doubled (max. 24 hours of CpS), and a buff called "Sugar blessing" is activated, which increases the spawn rate of golden cookies by 10% for 24 hours 2
Meaty sugar lump Meaty sugar lump 40% chance of 0
20% chance of 1
40% chance of 2
None 3
Caramelized sugar lump Caramelized sugar lump Equal chance of 1-3 Refills sugar lump cooldowns 4

The ID column in the above table is used in the backend of the game. When using console, writing Game.lumpCurrentType will return the type of currently growing Sugar Lump. This command also works during the first 4 stages of Sugar Lump growth when the difference between Sugar Lumps is not yet visible (see section below).

Growth Stages

In the early stages of growth, the sugar lump types appear identical. Starting at stage 5, meaty, caramelized and golden will appear different, while bifurcated is indistinguishable from normal until stage 7. When hovering over a stage 5-6 bifurcated sugar lump, the tooltip will still inform the player that the lump grew to be bifurcated, even if it does not appear to be different.

Type Stage
1 2 3 4 5 6 7
Normal Sugar lump s1 Sugar lump s2 Sugar lump s3 Sugar lump s4 Sugar lump s5 Sugar lump s6 Sugar lump
Bifurcated Sugar lump s1 Sugar lump s2 Sugar lump s3 Sugar lump s4 Sugar lump s5 Sugar lump s6 Bifurcated sugar lump
Golden Sugar lump s1 Sugar lump s2 Sugar lump s3 Sugar lump s4 Golden sugar lump s5 Golden sugar lump s6 Golden sugar lump
Meaty Sugar lump s1 Sugar lump s2 Sugar lump s3 Sugar lump s4 Meaty sugar lump s5 Meaty sugar lump s6 Meaty sugar lump
Caramelized Sugar lump s1 Sugar lump s2 Sugar lump s3 Sugar lump s4 Caramelized sugar lump s5 Caramelized sugar lump s6 Caramelized sugar lump

Selection

Selection of type of sugar lump follows Random list mechanism. Note that all except the first auto-harvesting Sugar Lumps will guarantee to be normal type when the game is closed, so open the game once per ripening cycle to ensure maximal chance of obtaining an abnormal type of lump.

The full selection procedure is:

  • Add Normal to a pool.
  • Check to see if an unusual lump type should be added to the pool
    • If you have the heavenly upgrade Sucralosia Inutilis, 15% chance to add Bifurcated to the pool, otherwise 10% chance to add Bifurcated to the pool.
    • 0.3% chance to add Golden to the pool.
    • 2% chance to add Caramelized to the pool.
    • 0%, 10%, 20% and 30% to add Meaty to the pool if the game is in Appeased, Awoken, Displeased and Angered phase of Grandmapocalypse respectively.
  • If the Dragon's Curve dragon aura is active, repeat the check procedure for unusual lump types one time. If Reality Bending is active, there is a 10% chance of repeating the check an additional time. If both auras are active, there is a 90% chance of repeating the check once, and a 10% chance of repeating twice. Unusual types can be added to the pool more than once.
  • Pick a random effect from the pool.

Probability tables

No Auras

Phase of

Grandmapocalypse

Probability without Sucralosia Inutilis Average

number of lumps

Normal Bifurcated Golden Meaty Caramelized
Appeased 94.6417% 4.6417% 0.0750% 0% 0.6417% 1.032250
Awoken 93.1517% 3.1517% 0.0600% 3.1517% 0.4850% 1.022708
Displeased 88.1517% 3.1517% 0.0600% 8.1517% 0.4850% 1.022708
Angered 83.1517% 3.1517% 0.0600% 13.1517% 0.4850% 1.022708
Phase of

Grandmapocalypse

Probability with Sucralosia Inutilis Average

number of lumps

Normal Bifurcated Golden Meaty Caramelized
Appeased 92.1417% 7.1417% 0.0750% 0% 0.6417% 1.046535
Awoken 90.6517% 5.6517% 0.0600% 3.1517% 0.4850% 1.036621
Displeased 87.3183% 4.8183% 0.0600% 7.3183% 0.4850% 1.032246
Angered 82.3183% 4.8183% 0.0600% 12.3183% 0.4850% 1.032246

With Dragon's Curve

Phase of

Grandmapocalypse

Probability without Sucralosia Inutilis Average

number of lumps

Normal Bifurcated Golden Meaty Caramelized
Appeased 89.6535% 8.9521% 0.1466% 0% 1.2478% 1.062368
Awoken 86.8587% 6.0444% 0.1163% 6.0444% 0.9362% 1.043656
Displeased 78.0397% 5.8921% 0.1143% 15.0367% 0.9172% 1.042634
Angered 69.8874% 5.7397% 0.1123% 23.3624% 0.8982% 1.041612
Phase of

Grandmapocalypse

Probability with Sucralosia Inutilis Average

number of lumps

Normal Bifurcated Golden Meaty Caramelized
Appeased 85.0879% 13.5349% 0.1451% 0% 1.2322% 1.088457
Awoken 82.3659% 10.6239% 0.1153% 5.9682% 0.9267% 1.069079
Displeased 76.5850% 8.9300% 0.1136% 13.4606% 0.9108% 1.059967
Angered 68.5160% 8.6943% 0.1116% 21.7863% 0.8918% 1.058470

Lump Growth and Maturation Time

Initially, a Sugar Lump takes 20 hours to mature, 23 hours to ripen, and 24 hours to fall. Sugar Lumps maturation and ripening can be sped up by a variety of modifiers. The time required for Sugar Lumps to fall is always one hour more than the time required to ripen. Sugar Lump growth is affected by the system clock, similar to offline production. Turning the clock ahead will give you Sugar Lumps, and turning the clock back will increase the time before the next Sugar Lump is available. The shortest possible times are 17 hours 53 minutes and 56 seconds to mature, and 18 hours 57 minutes and 26 seconds to ripen. By putting "saysopensesame" after your name(example: if your name is Bob, then it would be Bob saysopensesame) you can access the Glucose-charged air Debug Upgrade which makes it 36 seconds to mature, 41 seconds to ripen, and 43 seconds to fall.

Modifier Resulting Effect
Stevia Caelestis Ripening time is 1 hour faster
Diabetica Daemonicus Maturing time is 1 hour faster
Sugar Aging Process Ripening time is 6 seconds faster
per grandma (up to 600).
Auras: Reality Bending
/ Dragon's Curve / Both
Maturing time is 0.5% / 5% / 5.5% faster
Ripening time is 0.5% / 5% / 5.5% faster
Rigidel: Diamond / Ruby / Jade Ripening time is 60 / 40 / 20 minutes faster
Ichor syrup garden upgrade Maturing time is 7 minutes faster

Strategy

Currently, Sugar Lumps are the most precious element of the game, as they are very rare. It is recommended to spend the first 3 Sugar Lumps on unlocking the 3 minigames, then spending Sugar Lumps to enlarge the garden (getting Farms to level 9), and finally saving them for the Sugar baking boost.

To get level 10 achievements, one needs 55 Sugar Lumps, so 55 * 17 = 935 for all of them. You can harvest ~1.09 mature Sugar Lumps every 17 hours 54 minutes with all relevant upgrades, and appeased grandmas. this requires active harvesting mature lumps, and save scumming botched harvests.  Under these conditions, you can get 55 Sugar Lumps in about 37.6 days. If you leave the game closed it will take about 45.7 days. This leaves 37.6 * 17 = 640 days active, or 777 days passive for all level 10 achievements, which amounts to just over two years.

Sacrificing garden may reduce the time to 50% or more, which depends on how active you play. Harvesting Juicy Queenbeets also helps. Both methods requires save scumming to be efficient. If you want to harvest a Golden Sugar Lump and get the All-natural cane sugar shadow achievement, you need to pop 690 Sugar Lumps on average. The "Sweet" Golden Cookies, sacrificing garden and harvesting Juicy Queenbeets will not help since these methods only produce normal Sugar Lumps. That means it takes you around a year and a half on average.

"Sweet" Golden Cookies can be gained quite easily due to the Force the Hand of Fate spell in the Grimoire. When a player ascends, the seed changes, which affects the Force the Hand of Fate outcomes. Because of this, a player can use the spell, click the golden cookie spawned from it, see if it is a "Sweet" or not, ascend, and then repeat. The Fortune Cookie add-on shows the player the outcome from the spell, therefore showing if a "Sweet" Golden Cookie will appear soon, therefore making the player not rely on the first outcome of the spell, and instead look at the list of results instead of blindly hoping for a "Sweet" on the first spell.

Achievements

Template:Tabletop

|Sugar lump s2 |Dude, sweet |Harvest 7 coalescing sugar lumps. |266 |- |Sugar lump s4 |Sugar rush |Harvest 30 coalescing sugar lumps. |267 |- |Sugar lump |Year's worth of cavities |Harvest 365 coalescing sugar lumps.
"My lumps my lumps my lumps." |268 |- |Sugar lump s6 |Hand-picked |Successfully harvest a coalescing sugar lump before it's ripe. |269 |- |Bifurcated sugar lump |Sugar sugar |Harvest a bifurcated sugar lump. |270 |- |Meaty sugar lump |Sweetmeats |Harvest a meaty sugar lump. |272 |- |Caramelized sugar lump |Maillard reaction |Harvest a caramelized sugar lump. |396 |-



|Golden sugar lump |All-natural cane sugar
(shadow achievement) |Harvest a golden sugar lump. |271 |-






|}

Heavenly Sugar Lump Upgrades

Sugar Lump heavenly upgrades 
Icon Name Unlock condition Base price Description ID
Stevia Caelestis Stevia Caelestis "Wrinkly Cookies" purchased MoneyHC 100 million Sugar lumps ripen an hour sooner.
"A plant of supernatural sweetness grown by angels in heavenly gardens."
408
Sugar baking Sugar baking "Stevia Caelestis" purchased MoneyHC 200 million Each unspent sugar lump (up to 100) gives +1% CpS.
Note : this means that spending sugar lumps will decrease your CpS until they grow back.
"To bake with the sugary essence of eons themselves, you must first learn to take your sweet time"
449
Diabetica Daemonicus Diabetica Daemonicus "Stevia Caelestis" and "Lucifer" purchased MoneyHC 300 million Sugar lumps mature an hour sooner.
"A malevolent, if delicious herb that is said to grow on the cliffs of the darkest abyss of the underworld."
409
Sugar craving Sugar craving "Sugar baking" purchased MoneyHC 400 million Once an ascension, you may use the "Sugar frenzy" switch to triple your CpS for 1 hour, at the cost of 1 sugar lump.
"Just a little kick to sweeten the deal."
450
Sugar aging process Sugar aging process "Sugar craving" and "Diabetica Daemonicus" purchased MoneyHC 600 million Each grandma (up to 600) makes sugar lumps ripen 6 seconds sooner.
"Aren't they just the sweetest?"
451
Sucralosia Inutilis Sucralosia Inutilis "Diabetica Daemonicus" purchased MoneyHC 1 billion Bifurcated sugar lumps appear 5% more often and are 5% more likely to drop 2 lumps.
"A rare berry of uninteresting flavor that is as elusive as its uses are limited; only sought-after by the most avid collectors with too much wealth on their hands."
410

Trivia

  • The achievement "Maillard reaction" is named after the chemical reaction that causes sugar to caramelize.
  • The achievement "Sugar sugar" may be a reference to the song "Sugar, Sugar".
    • It may also may also be a reference to the browser game "Sugar, Sugar".
  • The achievement "Sugar rush" may be a reference to the fictional game "Sugar Rush" from the movie "Wreck-It Ralph"
    • It may also be a reference to the song "Sugar Rush".
Cookie Clicker game mechanics
Cookies Cookie ClickerClickingBuildings
General AchievementsGolden CookiesMilkSugar LumpsNews TickerOptionsCheating
Cookies per Second (CpS)Cookies per Click (CpC)
Upgrades Upgrades overview
Multipliers: Flavored CookiesKittens
Research: GrandmapocalypseWrath CookiesWrinklersShiny wrinklers
Ascension AscensionHeavenly ChipsChallenge Mode
Seasons Seasons overview
Valentine's DayBusiness DayEasterHalloweenChristmas
Minigames Minigames overview
GardenStock MarketPantheonGrimoire
Further reading Gameplay