Upgrades are a game mechanism introduced in the 1.0 Update. Upgrades are additional items within the game that cost cookies to unlock. Once unlocked, each upgrade will provide a special boost to cookie production, which is permanent and does not need to be purchased again. Each cookie producing building except the Cursor has three upgrades associated with it, two of which are available after a single item of that class has been bought, and the last of which is available after 10 of the item have been purchased. The Cursor has seven upgrades, and its last upgrade is available after 160 of them have been purchased.
Upgrades for Buildings
Building | Amount needed | Icon | Name | Price (cookies) | Description |
---|---|---|---|---|---|
1 | File:WhiteCursor.png | Reinforced index finger | 100 | The mouse gains +1 cookie per click. Cursors gain +0.1 base CpS. | |
File:WhiteCursor.png | Carpal tunnel prevention cream | 400 | The mouse and cursors are twice as effecient. | ||
10 | File:DoubleCursor.png | Ambidextrous | 10,000 | The mouse and cursors are twice as efficient. "Look ma, both hands!" | |
20 | File:DoubleCursor.png | Thousand fingers | 500,000 | The mouse and cursors gain +0.1 cookies for each non-cursor object owned. "clickity" | |
40 | File:TripleCursor.png | Million fingers | 50,000,000 | The mouse and cursors gain +0.5 cookies for each non-cursor object owned. "clickityclickity" | |
80 | File:GoldCursors.png | Billion fingers | 500,000,000 | The mouse and cursors gain +2 cookies for each non-cursor object owned. "clickityclickityclickity" | |
120 | File:PinkCursors.png | Trillion Fingers | 5,000,000,000 | The mouse and cursors gain +10 cookies for each non-cursor object owned. "clickityclickityclickityclickity" | |
160 | File:PinkCursors.png | Quadrillion fingers | 50,000,000,000 | The mouse and cursors gain +20 cookies for each non-cursor object owned. "clickityclickityclickityclickityclick" | |
Grandma | 1 | File:RollingPin.png | Forwards from grandma | 1,000 | Grandmas gain +0.3 base CpS. "RE:RE:thought you'd get a kick out of this ;))" |
File:RollingPin.png | Steel-plated rolling pins | 5,000 | Grandmas are twice as efficient. | ||
10 | File:GoldRollingPin.png | Lubricated dentures | 15,000 | Grandmas are twice as efficient. "Squish" | |
50 | File:PinkRollingPin.png | Prune juice | 1,000,000 | Grandmas are twice as efficient. "Gets me going." | |
Farm | 1 | File:GreenWateringCan.png | Cheap hoes | 5,000 | Farms gain +0.5 base CpS. |
File:GreenWateringCan.png | Fertilizer | 50,000 | Farms are twice as efficient. "It's chocolate, I swear." | ||
10 | File:GoldWateringCan.png | Cookie trees | 250,000 | Farms are twice as efficient. "A relative of the breadfruit." | |
50 | File:PinkWateringCan.png | Genetically-modified cookies | 5,000,000 | Farms are twice as efficient. | |
Factory | 1 | File:BlueGears.png | Sturdier conveyor belts | 30,000 | Factories gain +4 base CpS. |
File:BlueGears.png | Child labor | 300,000 | Factories are twice as efficient. "Cheaper, healthier workforce - and so much more receptive to whipping!" | ||
10 | File:GoldGears.png | Sweatshop | 1,500,000 | Factories are twice as efficient. "Slackers will be terminated." | |
50 | File:PinkGears.png | Radium reactors | 30,000,000 | Factories are twice as efficient. "Gives your cookies a healthy glow." | |
Mine | 1 | File:GrayPick.png | Sugar gas | 100,000 | Mines gain +10 base CpS. "A cheap, volatile gas, found in the depths of some chocolate caves." |
File:GrayPick.png | Megadrill | 1,000,000 | Mines are twice as efficient. | ||
10 | File:GoldPick.png | Ultradrill | 5,000,000 | Mines are twice as efficient. | |
50 | File:PinkPick.png | Ultimadrill | 100,000,000 | Mines are twice as efficient. "Pierce the heavens, etc." | |
Shipment | 1 | File:Spaceship.png | Vanilla nebulae | 400,000 | Shipments gain +30 base CpS. |
File:Spaceship.png | Wormholes | 4,000,000 | Shipments are twice as efficient. "By using these as shortcuts, your ships can travel much faster." | ||
10 | File:GoldSpaceship.png | Frequent flyer | 20,000,000 | Shipments are twice as efficient. "Come back soon!" | |
50 | File:PinkSpaceship.png | Warp drive | 400,000,000 | Shipments are twice as efficient. | |
Alchemy Lab | 1 | File:GreenFlask.png | Antimony | 2,000,000 | Alchemy labs gain +100 base CpS. "Actually worth a lot of mony." |
File:GreenFlask.png | Essence of dough | 20,000,000 | Alchemy labs are twice as efficient. "Extracted through the 5 ancient steps of alchemical baking." | ||
10 | File:GoldFlask.png | True chocolate | 100,000,000 | Alchemy labs are twice as efficient. "The purest form of cacao." | |
50 | File:PinkFlask.png | Ambrosia | 2,000,000,000 | Alchemy labs are twice as efficient. | |
Portal | 1 | File:RedGalaxy.png | Ancient tablet | 16,666,660 | Portals gain +1666 base CpS. "A strange slab of peanut brittle, holding an ancient cookie recipe. Neat!" |
File:RedGalaxy.png | Insane oatling workers | 166,666,600 | Portals are twice as efficient. "ARISE, MY MINIONS!" | ||
10 | File:GoldGalaxy.png | Soul bond | 833,333,000 | Portals are twice as efficient. "So I just sign up and get more cookies? Sure, whatever!" | |
50 | File:PinkGalaxy.png | Sanity dance | 16,666,660,000 | Portals are twice as efficient. "We can change if we want to. We can leave our brains behind." | |
Time Machine | 1 | File:PocketWatch.png | Flux capacitors | 1,234,567,890 | Time machines gain +9876 base CpS. "Bake to the future." |
File:PocketWatch.png | Time paradox resolver | 9,876,543,210 | Time machines are twice as efficient. "No more fooling around with your own grandmother!" | ||
10 | File:GoldPocketWatch.png | Quantum conundrum | 98,765,456,789 | Time machines are twice as efficient. "It's full of stars!" | |
50 | File:PinkPocketWatch.png | Causality enforcer | 1,234,567,890,000 | Time machines are twice as efficient. "What happened, happened." |
Income-multiplier Upgrades
Upgrades which are named after different cookies contribute to a multiplier of the cookie income that is the sum of the output of all buildings equipped with their respective upgrades. The income-multiplier upgrades are an end-game feature regarding their costs.
Available in store at (cookies) | Icon | Name | Price (cookies) | Description |
---|---|---|---|---|
9,999,999 | File:OatmealRaisinCookie.png | Oatmeal raisin cookies | 99,999,999 | All cookie income +5% "No raisin to hate these." |
File:PeanutButterCookie.png | Peanut butter cookies | 99,999,999 | All cookie income +5% | |
File:PlainCookie.png | Plain cookies | 99,999,999 | All cookie income +5% "Meh." | |
File:SugarCookie.png | Sugar cookies | 99,999,999 | All cookie income +5% | |
99,999,999 | File:CoconutCookie.png | Coconut cookies | 999,999,999 | All cookie income +5% |
File:WhiteChocolateCookie.png | White chocolate cookies | 999,999,999 | All cookie income +5% | |
File:MacadamiaNutCookie.png | Macadamia nut cookies | 999,999,999 | All cookie income +5% | |
999,999,999 | File:DoubleChipCookie.png | Double-chip cookies | 99,999,999,999 | All cookie income +10% |
File:WhiteChocolateMacadamiaNutCookie.png | White chocolate macadamia nut cookies | 99,999,999,999 | All cookie income +10% | |
File:AllChocolateCookie.png | All-chocolate Cookies | 99,999,999,999 | All cookie income +10% |
Other Upgrades
Requirement | Icon | Name | Price (cookies) | Description |
---|---|---|---|---|
25 Achievements | File:Cat.png | Kitten workers | 900,000,000,000 | You gain exponentially more CpS for each milk percent. "meow meow meow meow" |
50 Achievements | File:GoldCat.png | Kitten engineers | 9,000,000,000,000 | You gain exponentially more CpS for each milk percent. "meow meow meow meow, sir" |
7 Golden Cookies | File:GoldenCookie.png | Lucky day | 777,777,777 | Golden cookies appear twice as often. |
27 Golden Cookies | File:GoldenCookie.png | Serendipity | 7,777,777,777 | Golden cookies appear twice as often. |
Version History
When introduced on August 24, 2013, the upgrade system contained 39 items. On August 25, when version 1.02 was introduced, 2 more items are added into the system. An update note on August 25 said that the prices as well as the cookie/second boosts of different upgrades are subject to frequent change, since the game was an early release.